Ziyuan Quhe/his
Master of Design Innovation and Technology · RMIT University
Master's student in Design Innovation and Technology at RMIT University, Melbourne, currently visiting Monash University's Exertion Games Lab. I also go by Bryce.
I study embodied interaction and extended reality, with a focus on how people adapt their movement and bodily strategies to changing interactive environments. My work explores sensing, haptics, and physical–digital interfaces to create more adaptive and human-centered interactive experiences.
Research Interests
News
Selected Publications
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Mapping the Landscape of Affective Extended Reality: A Scoping Review of Biodata-Driven Systems for Understanding and Sharing EmotionsHonorable Mention
Beyond the Screen: Passive Peripheral Touch for Reducing Occlusion in Mobile InteractionAccepted
abs
Selected Projects
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Was Here: From Presence to Trace
An interactive projection installation in an RMIT corridor. Four frames trace how a passing body registers in digital systems — a live silhouette, a data trail, a mark on the environment, and finally an anonymous flow of information. Nobody has to stop or press anything; walking through is the whole interaction.
Telepathic Jar
A pair of IoT bottles that sense the weather where each person is and translate it into light and mist. Instead of showing raw sensor readings, it curates them — colour, brightness and fog become a quiet way to feel that someone far away is having a grey afternoon. Built on ESP32 with MQTT over TLS.
Dislocation Communication
A two-player narrative game for parents and children in single-parent families, built on the Satir family therapy model. One player describes a real conflict; the other uses an "iceberg searchlight" to read the layers of feeling underneath it. Repairing the room is how the game marks that you understood each other.